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Watermark a GLB

Applies a text mark over a GLB's color textures, in a corner or tiled. Only baseColor and emissive are modified; normal and ORM maps stay intact.

What this tool does

  • Marks only color textures (baseColor and emissive): normal, metallic-roughness and occlusion maps encode data, not color — writing over them corrupts shading, so they are left untouched.
  • Two modes: a discreet corner stamp for attribution, or a 45° diagonal tile pattern that covers the whole texture and is tedious to remove.
  • 3D preview of the model with and without the mark, so you can tune opacity and size before downloading.
  • Each texture is re-encoded in its original format (PNG, JPEG or WebP) — the GLB stays compatible with any viewer, including meshopt-compressed files.

How it works

  1. 01

    Upload your GLB

    It is processed locally with gltf-transform in your browser and the color textures found are listed. The file never leaves your machine.

  2. 02

    Configure the mark

    Type the text, pick opacity, size and mode (corner or tile). The text is white with a thin black outline, readable on both light and dark textures.

  3. 03

    Review and download

    Compare the model with and without the mark, then download the watermarked GLB ready to share.

Analytics

I measure which tools get used and which ones fail, so I can fix them. Your files never leave your device.

If you decline, everything still works. If you answer a question, I only keep your answer. What I measure