No file handy?
Quantizes and compresses the geometry. Recommended.
Cuts triangles and may soften fine detail.
No file handy?
Quantizes and compresses the geometry. Recommended.
Cuts triangles and may soften fine detail.
GLB compression for web and AR: meshopt geometry compression, optional mesh simplification and WebP textures. Accepts other input formats and converts them to GLB before compressing.
The file is processed locally with gltf-transform compiled to WebAssembly.
Pick texture quality and mesh simplification; you see the resulting size before downloading.
Ready for web, AR or Three.js — same format, several times faster to load.