Scale, rotate and mirror

Take your model to exact millimeter dimensions, fix units (inches→mm), rotate it, mirror it and lay it flat on the bed before printing.

What this tool does

How it works

  1. 01

    Load the part

    The viewer shows it on a print bed with the Z-up convention.

  2. 02

    Transform with exact numbers

    Type the final width in mm, rotate in 90° steps, or mirror for the left/right version.

  3. 03

    Export baked

    Operations are applied to the vertices themselves — the STL comes out ready, no metadata tricks.

Frequently asked questions

I downloaded an STL and it's 25× too small — what happened?

It was modeled in inches and your slicer reads it as mm (1" = 25.4 mm). The inches-to-mm button multiplies everything by 25.4 and puts it at the right scale.

What does 'baking' the transforms mean?

They're applied directly to vertex coordinates rather than stored as separate metadata. Any program that opens the file afterwards sees the part already scaled and rotated.

Does mirroring break the mesh?

No: when mirroring, triangle winding is flipped too so normals keep pointing outward. The mirrored model prints just as well as the original.

What is 'rest on bed' for?

It translates the part so its lowest point sits at Z=0, the way slicers expect it. No more parts floating above or sunk into the bed on import.