No file handy?
Keep 50% of triangles
- Before
- After
- Reduction
No file handy?
Keep 50% of triangles
Mesh simplification: reduces triangle count while keeping the shape, with before/after comparison. Preserves UVs and vertex colors.
3D scans, ZBrush sculpts or photogrammetry with millions of triangles.
50%, 25% or a custom value. The split view shows original and simplified side by side.
Fewer triangles = faster slicing, manageable files and smooth viewports.