Make the scene your own.
Combine models, fine-tune every object and export your scene. All in your browser.
Combine models, fine-tune every object and export your scene. All in your browser.
Import one or multiple files, or start with boxes, spheres, cylinders, cones and tori. Original coordinates are preserved; you can choose a scale factor before importing.
Select objects in the scene or sidebar. Adjust their transforms, color and material. Check multiple parts to group them and move them together.
Save a project to keep editing later. Export visible objects as GLB, STL or 3MF, or download a PNG of the current view.
This is a static scene editor. Combine objects and edit transforms and materials. It does not edit vertices, sculpt, perform boolean operations or play animations.
No automatic normalization is applied. The editor uses numeric file units. GLB typically uses meters and STL is commonly interpreted as millimeters: choose the import scale when combining formats with different units.
Projects preserve objects, materials and view settings. GLB preserves the scene and materials. STL and 3MF export geometry without merging parts into a single solid. Hidden objects are excluded from exports but remain in the project.
Your scene stays in memory while the page is open. Use Save project to download a file you can reopen later. Undo history is not saved in the file.